There is a lot going on…

After a long hiatus I had to put the game on the table to test some stuff – like basic combat. A lot of small tweaks had taken place and I wanted to make sure “it feels right”. If “it doesn’t” it goes back to the drawing table. Python scripts or not – I have to be able to reasonably replicate history, no matter how unlikely the die rolls need to be.

So, all the small changes I’ve made on the rules need to be played out. Although the images do not show it, “I had a small breakthrough with the Highlanders” (I want it to be around 20-30% probability for the July 8th big battle). In this case, the luck was not on their side and they were thrown out by a French counterattack.

I only managed to get half the historical casualties meaning combat needs to be more… a lot more bloody.

Having said this, I am also spending a good amount of time playing other games. After stepping in as the North Korean Commander-in-Chief after another player quit, the MMP OCS Korea is closing a final climax – or the last hurrah, and my first attempt at defending the Confederate against the Union in GMT’s US Civil War could go better 🙂 We tried to go for a “Shiloh” but didn’t quite get there!

No Shiloh this time, but we have had plenty of action around Memphis: a Confederate counter-attack liberated the city for some time from “the yoke of the yankees” (I made it up), but Grant’s Grande Armee gathered their… stuff, and pushed those pesky southerners back!

In Instagram, you can follow: https://www.instagram.com/gardencitygamer/ for occasional & random updates (not me!).

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